

RNDR+ subscriptions: The Ultimate Octane Bundle for one low price OctaneRender ® 2021 features a completely rebuilt Render AOV System, custom global texture and shader AOVs, powerful artist friendly GPU Boolean Geometry Clipping tools, new Light Sampling for mesh emitters with 2x less noise, 1.5x speed up on Ampere GPUs in scenes leveraging RTX Hardware Motion Blur, rendering improvements for overlapping volumes and volumetric Light Linking, new OCIO features, rebuilt out of core memory management, and Multi-Render support for additional Hydra Render delegates – including Autodesk Arnold, Cycles and OTOY’s real time Brigade and Anime Renderers.

LOS ANGELES, CA – November 27th, 2020 – OTOY Inc, is proud to release the first public preview of OctaneRender ® 2021, advancing the state of the art of GPU rendering across film, television, motion graphics, architecture and design.

OTOY announces OctaneRender 2021 TM – available as a closed beta preview today – with a brand new Render AOV framework, Boolean Geometry Clipping, RTX Hardware Motion Blur, Volumetric Light Linking, Multi-Render and much more!
